About Hauke Sandhaus

Ph.D. student in Information Science at Cornell Tech University


Generated by Dalle 2 refined by GFPGAN, prompts from lexica.art and CLIP interrogator.

Advised by the ascending Qian Yang, and legendary Wendy Ju. Background in Human Computer Interaction (M.Sc.) & Creative Technology (B.Sc.). Worked as a UX technologist in the VW Group Future Center to improve mobility for all.

Currently researching wicked design problems in Human-AI-Interaction to create an ethical future of automation.

Pre Ph.D. work can be seen at my portfolio website.


Jun 1, 2023 Started my collaboration Expanding AI Audits to Include Instruments: Accountability, Measurements, and Data in Motion Capture Technology with Responsible AI Researchers from NYU, Univeristy of Michigan, and Intel.
Oct 15, 2022 Assembled my PhD Committee. Fortunate to do a minor in Ethical Perspectives overseen by Helen Nissenbaum.
May 15, 2022 Received the Siegel Public Interest Technology Impact Fellowship. Working with the YAI organization on how to integrate AI seizure detection into people with IDD’s residences.
Feb 15, 2022 Started Graduate Research Assistantship on Cross Cultural Driving Simulator.
Sep 15, 2021 Joined Cornell University in Ithaca, NY. Teaching assistant in Human Computer Interaction.

selected publications

  1. VR Job Interview Using a Gender-Swapped Avatar
    Jieun Kim, Hauke Sandhaus, and Susan R. Fussell
  2. Promoting Bright Patterns
    Hauke Sandhaus
  3. Towards Prototyping Driverless Vehicle Behaviors, City Design, and Policies Simultaneously
    Hauke Sandhaus, Wendy Ju, and Qian Yang
  4. A WOZ Study of Feedforward Information on an Ambient Display in Autonomous Cars
    Hauke Sandhaus, and Eva Hornecker
    In The 31st Annual ACM Symposium on User Interface Software and Technology Adjunct Proceedings Oct 2018
  5. Smart textiles in the performing arts
    Aline Martinez, Michaela Honauer, Hauke Sandhaus, and 1 more author
    Textiles, Identity and Innovation: Design the Future Oct 2018
  6. Development of a 3D navigable interface for a touchless showcase
    Hauke Sandhaus
    Oct 2015